#declare star_count = 30000; #declare star_scale = 0.2; #declare star_colour_turb = 0.8; #include "GALAXY.SF" #declare galaxy_object_name = "Galaxy2"; #declare galaxy_object_scale =3; #declare galaxy_color1 = <1, 1, 4>; #declare galaxy_color2 = <1.2,1,2>; #declare galaxy_object_flatten = 0.4; #declare galaxy_object_rotate = 70; #declare galaxy_object_position = <0,-10>; #declare galaxy_cluster_objects = 0; #include "GALAXY.OBJ" #declare galaxy_object_name = "Galaxy2"; #declare galaxy_object_scale =3; #declare galaxy_color1 = <1, 1, 4>; #declare galaxy_color2 = <1.2,1,1.3>; #declare galaxy_object_flatten = 0.4; #declare galaxy_object_rotate = 70; #declare galaxy_object_position = <0,-10>; #declare galaxy_cluster_objects = 0; #include "GALAXY.OBJ" #declare galaxy_object_name = ""; #declare galaxy_cluster_name = "Star1"; #declare galaxy_cluster_scale = 0.15; #declare galaxy_cluster_objects = 10; #declare galaxy_cluster_spread = 40; #declare galaxy_object_position = <20,10>; #declare galaxy_colour_turb = 0; #include "galaxy.OBJ" #declare galaxy_object_name = ""; #declare galaxy_cluster_name = "Star1"; #declare galaxy_cluster_scale = 0.1; #declare galaxy_cluster_objects = 10; #declare galaxy_cluster_spread = 40; #declare galaxy_object_position = <-5,15>; #declare galaxy_colour_turb = 0; #include "galaxy.OBJ" #declare galaxy_seed = 94357861; #include "GALAXY.INC" #declare galaxy_seed = 94357861; #include "GALAXY.INC"