#declare star_count = 30000; #declare star_scale = 0.3; #declare star_colour_turb = 1; #include "GALAXY.SF" #declare galaxy_seed = 48512345; #include "GALAXY.INC" #declare galaxy_object_name = ""; #declare galaxy_cluster_name = "Star1"; #declare galaxy_cluster_scale = 0.4; #declare galaxy_cluster_objects = 55; #declare galaxy_cluster_spread = 80; #include "galaxy.OBJ" camera {location <0,0,-3> look_at <0,1,0> } light_source { <0,30,10> color rgb 3 } object { sphere {<0 , 0 , 0> , 1.} texture { pigment { image_map { jpeg "jupitermap.jpg" map_type 1 } } } rotate <0,-200,90> finish { ambient 0 } }