#declare star_count = 50000; #declare star_scale = 0.3; #declare star_colour_turb = 1; #include "GALAXY.SF" #declare galaxy_seed = 688686; #include "GALAXY.INC" #declare galaxy_seed = 688686; #include "GALAXY.INC" #declare galaxy_seed = 688686; #include "GALAXY.INC" #declare galaxy_object_name = ""; #declare galaxy_cluster_name = "Star1"; #declare galaxy_cluster_scale = 0.3; #declare galaxy_cluster_objects = 30; #declare galaxy_cluster_spread = 60; #include "galaxy.OBJ" camera { location <0,0,-6> look_at <0,0,0> } light_source { <15,10,4> color rgb 2 } union{ object { sphere {<0 , 0 , 0> , 1.} texture { pigment { image_map { jpeg "saturn.jpg" map_type 1 } } } rotate <90,0,0> finish { ambient 0 } } disc { <0,0,0> <0,0,0.1> 1.41 1.3 texture { pigment { rgbf <0.9,0.9,0.8, 0.8> }} } disc { <0,0,0> <0,0,0.1> 2.6 2.25 texture { pigment { waves color_map{ [0 color rgb <0.4,0.4,0.4>] [1 color rgb <0,0,0>] } } finish { ambient 0.1 } scale 0.03 } } disc { <0,0,0> <0,0,0.1> 2.2 1.4099 texture { pigment { waves color_map{ [0 color rgb <0.7,0.7,0.6>] [1 color rgb <0,0,0>] } } finish { ambient 0.1 } scale 0.03 } } disc { <0,0,0> <0,0,0.1> 2.7 2.61 texture { pigment { rgbf <0.1,0.1,0.1, 0.95> }} } rotate <120, 40, 90> translate <0, 0, 0> finish { ambient 0 } }